Many sources of inspiration exist for [supplément] adventures. Take almost any action or adventure story from cinema, TV, comics, or novels, add a dash of mad science, mix well, and see what crawls out of the test tube.
Perhaps the most important thing to remember is adventures are usually driven by conflict. Standard literary conflicts include one person versus another, nature, or himself. Having the heroes noodle around building mad inventions at random can be fun for a while but soon grows tiresome unless it leads somewhere more, well, calamitous. For a one-off gag comic strip, there doesn’t need to be any real plot to speak of, but a roleplaying adventure usually needs tangible goals and probably a bad guy.
Sois satisfait des fruit, des fleurs et même des feuilles,
Si c'est dans ton jardin à toi que tu les cueilles.
Ne pas monter bien haut peut-être, mais tout seul.
Shtick (Easel) 1 point
Whenever you need to explain something complicated, an easel and board with suitable diagrams appears out of nowhere. A pointer also appears in your hand so you can indicate relevant information. These items disappear as soon as you have finished your explanation; they cannot be used for any other purpose.
On recherche un supplément.
Many sources of inspiration exist for [supplément] adventures. Take almost any action or adventure story from cinema, TV, comics, or novels, add a dash of mad science, mix well, and see what crawls out of the test tube.
Perhaps the most important thing to remember is adventures are usually driven by conflict. Standard literary conflicts include one person versus another, nature, or himself. Having the heroes noodle around building mad inventions at random can be fun for a while but soon grows tiresome unless it leads somewhere more, well, calamitous. For a one-off gag comic strip, there doesn’t need to be any real plot to speak of, but a roleplaying adventure usually needs tangible goals and probably a bad guy.
kridenow a écrit : ↑mer. juil. 08, 2026 2:25 pm
Feng Shui, y aurait un peu plus de coups de savate contre des cyborgs devant une faille multidimensionnelle ouvrant sur l'enfer.
Ce n'est ni Toons, ni Feng Shui
Mais si on parle de l'enfer ...
Despite the ever changing scenery and random drifting of rock platforms, there are several significant locations in Hell.
Satan’s Throne
An elaborate, richly upholstered throne, decorated in a charming skulland skulland-horns motif, sits on one of the floating rocks. Satan herself is often found here, doing her day job: making sure everything is running smoothly in the underworld. Satan mostly delegates
tasks to demons and other minions since her position is largely managerial, but she takes a personal hand in torturing particularly deserving or interesting damned souls. It could be argued that sometimes she leaves the throne conspicuously empty just to tempt the more ambitious locals to tip their hands.
Shtick (Easel) 1 point
Whenever you need to explain something complicated, an easel and board with suitable diagrams appears out of nowhere. A pointer also appears in your hand so you can indicate relevant information. These items disappear as soon as you have finished your explanation; they cannot be used for any other purpose.
On recherche un supplément.
Many sources of inspiration exist for [supplément] adventures. Take almost any action or adventure story from cinema, TV, comics, or novels, add a dash of mad science, mix well, and see what crawls out of the test tube.
Perhaps the most important thing to remember is adventures are usually driven by conflict. Standard literary conflicts include one person versus another, nature, or himself. Having the heroes noodle around building mad inventions at random can be fun for a while but soon grows tiresome unless it leads somewhere more, well, calamitous. For a one-off gag comic strip, there doesn’t need to be any real plot to speak of, but a roleplaying adventure usually needs tangible goals and probably a bad guy.