Re: [Jeu] Le sphinx à deux fêtes
Publié : dim. août 02, 2026 11:52 am
Ça me parle, je connais j'en suis quasi certain, mais pas moyen de retrouver 
Forum avec de vrais morceaux de JDR dedans.
http://www.cuenin.com/
Alma Mater is a role-playing game in which players may choose to be either a Jock, Cheerleader, Tough, Brain, Criminal, Average, or Loser. Their challenge is to successfully live as a teenager through four years of modern day American high school. However, play is not restricted to school. The game rules cover nearly every aspect of teenage life, including sports, social situations, fights, and hot rods.
In Alma Mater, you can act out your wildest fantasies and do anything that you would normally consider exceptionally foolish, suicidal, or down-right crazy.
Note: It’s truly amazing, at times, the things that
people will actually do to survive. All of the jobs
described below (save one) are real and were held by
people the designer knows, so please don’t make fun
of them. This could happen to you!
1 McJob: School of Hard Knocks, +1 Savings
Account
2 Chicken Defroster, Night Shift: School of Hard
Knocks, +1 Savings Account
3 Game Designer: Conservatory of Secret
Humanity Was Not Meant to Know, -1 Savin
Account
4 Furniture Sander: Krasnoyorsk Technic
School Exchange Program, +2 Savings Account
5 Postal Worker: Louie di Chang‘s Dojo and
Shooting Range, +2 Savings Account
6 Department Store Baby Photographer: Forbert
School of Celebrity Nude Photography, +2 Savings
Account
7 Just Do What We Tell You and Don’t Ask Questions:
CIA University of the Air, +3 Savings
Account
8 Holistic Dental Technician’s Assistant: Sister
Sarah’s 24-Hour Psychic Hotline and Mind
Home Study Institute, +3 Savings Account
9 Mega-Mall Theater Floorsweeper: G******d
Tour Guide Training Program, +1 Saving
Account
10 Superbookstore Clerk: World Revisionist
Library, +1 Savings Account
11 Highway Surveyor: Lawson’s Absolute Center
of the Universe School, +2 Savings Account
12 Convention Organizer: Kult College, -2 Savings
Account
13 IRS Slave: Academy of Data Entry Specialists,
+4 Savings Account
14 Dormitory Janitor: No skills this year, +1 Savings
Account
15 Fishmarket Gopher: San Diego Cryptozoology
cal Society, +1 Savings Account
16 Nuclear Weapons Technician: Krasnoyors
Technical School Exchange Program, +2 Savings
Account
17 Door-to-Door Pan Salesman: Institute of the
Secret Truth, +1 Savings Account
18 Junior High language Arts Teacher: Staggering
Merwin’s School of Debunking, +1 Savings
Account
19 Costumed Theme Park Character: C*******d
Tour Guide Training Program, +1 Savings
Account
20 Observatory Gift Shop Clerk: Blue Book Tech,
+1 Savings Account
Sneak (Ref). Teenage ninja stalks space alien ambassador!
Whether light like butterfly or heavy as an ox,
your character gets around lightly and quickly-or at
least tries to. Any time your character tries to move
unnoticed, the Editor secretly makes a skill check.
Your character doesn’t find out if the sneaking succeeds
or fails until he or she gets away or is caught.
Your character is only part of a team of reporters
who all work for the same paper. As a team, you
track down leads, investigate rumors, get interviews
take photos, and, most important of all, file the
It’s easy, right?
Of course not, or this wouldn’t be any fun. First
your characters don‘t get normal stories like covering
a presidential campaign or a civil war in the Balkans
The closest they are likely to get to normal is a
star’s wedding. No, most of the time your characters
get to sniff out things like UFO sightings, sea monster
attacks, and secret cults. Take a look at a supermarket
[nom du jeu] (the most lurid one you can find), that the
kind of stories your character will be covering.